Computer Graphics Software Engineer

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קוד משרה: JB-70066973 מיקום גיאוגרפי: חיפה והקריות עיר: חיפה

תיאור המשרה

Who are we?
The Graphic Engines team at Elbit Aerospace R&D center, Located in Haifa, is the number one leader in Pilot Helmet AR/VR technologies as well as sensor simulations and photorealistic datasets for machine learning
We are looking for an experienced software development engineer to join our team at the Haifa site

What you will be doing?
As a 3D Graphics Software Engineer you will create cutting edge visual experiences and solutions for pilots, as well as:
You will be developing astonishing graphics for AR/VR displays and navigation
for real helicopters, jet fighters, drones and more
 Work closely with software, algorithmic & electro optics teams
to create state-of-the-art implementation of innovative graphics & imaging solutions
 Establish a solid reusable graphics infrastructure for various types of projects and platforms 
Write high-quality, high-performance and maintainable code

Hybrid work model

Why to join us?
Every day, over 17,000 people around the world choose to be a part of Elbit Systems’ international success. Elbit Systems employees enjoy a range of culture and leisure initiatives, and are entitled to benefits and discounts at various business across the country. Elbit Systems invests in its employees through personal development programs, which includes managerial skills, advanced training programs, career path development and talent enrichment. With offices throughout the world, and a wide variety of products and technologies, we’re confident that you will find just the opportunity you’ve been looking for, right here at Elbit Systems

דרישות המשרה

B.Sc. in Computer Science, Software Engineering or equivalent
3+ year experience in C++ development, debugging and deployment
Able to thrive in a dynamic environment where goals and requirements may be changing

Preferred Qualifications:
Experience in Computer Graphics Programming with OpenGL/DirectX 
Experience in shading languages: GLSL/HLSL 
Experience in CUDA/Optix development
Familiarity with Ray Tracing and Deferred Rendering concepts
Familiarity with Unreal Engine and plugin development
Familiarity with Unity, Houdini, Maya & Blender 
Experience in Linux development
Familiarity with CMAKE, GIT and CI/CD 
Knowledge in Python, OpenCV and Boost